On one of the roofs in the back of town, there is a Chuckster on the roof. Walk in and Mario will need to smash a bunch of crates in 30 seconds. This is available after event 2.There is an open door in the back of the island. You will have to slide down a long path with jumps and holes. Go into the pipe and you will play a mini-game. There is a pipe on the end pillar behind the lighthouse. To get the shine you must find an area near the lighthouse that sparks when you spray it. There are 16 Shine Sprites to earn at Isle Delfino. Mario sets out on his adventure, promising to clear his name and locate the real criminal while restoring tranquility and order to Isle Delfino.Mario Golf: Super Rush Review - Leisurely Chaos To help with the cleaning, Mario finds FLUDD, a powerful water cannon touted like a backpack ("FLUDD" stands for "Flash Liquidizing Ultra Dousing Device"). Mario is put on trial, found guilty, and ordered to clean up the mess and return the Shine Sprites. Even worse, the culprit seen spreading the graffiti looks like Mario thus, Mario is promptly arrested as he steps off the plane. As a result of this pollution, sun-shaped objects called Shine Sprites, the island's source of power, have dispersed, and the island is covered in a perpetual shadow. Upon arrival, Mario finds that the once-pristine island has been vandalized with graffiti and toxic goop. Mario sets out for the prestigious tropical retreat Isle Delfino, for a well-deserved vacation with Princess Peach, Toadsworth, and other many-colored Toads. It was followed by Super Mario Galaxy for the Wii. It is the first Mario platformer since Super Mario 64's release six years earlier. It was released in Japan on July 19, 2002, in North America on August 26, 2002, and in Europe on October 4, 2002. Super Mario Sunshine is a 3D platformer developed and published by Nintendo for the Nintendo GameCube.
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